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- #RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH MOD#
- #RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH DRIVERS#
- #RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH ARCHIVE#
- #RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH PATCH#
Mods or map packs which change the menu files will need to be edited to replicate these changes, or they won't work correctly with this patch. "nu" and "ingame_nu" were also edited to add the new video modes, anisotropic filtering support and hardware gamma support. I made the following changes to the source code in addition to the fixes provided in his release: - Weapon overheat for Sten and Venom guns removed.
#RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH PATCH#
PC version RTCW (retail) on Windows 10 with the widescreen patch installed.
#RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH MOD#
These files were edited to add the new "scralign" attribute to various objects, to change how they scale in widescreen video modes. This mod is based off of Knightmare's 1.42 patch, which adds support for widescreen, proper widescreen hud scaling, and support for HD and Ultra HD game resolutions. Return To Castle Wolfenstein Windows 10 + Widescreen Patch. This patch includes modified menu files in the "sp_pak4.pk3" file. only 900圆00 works ok, all other bigger and widescreen resolutions looks wrong. Once you have done this, just extract the download into your Return to Castle Wolfenstein folder. General improvement of Return to Castle Wolfenstein, with updated graphics giving new life to textures and shaders and new combative AI, no gameplay changes.
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This can be done simply by making a subfolder called "backup" or "old" and moving the above files there. You should back up the "WolfSP.exe", "cgamex86.dll", "qagamex86.dll" and "uix86.dll" files in your Return to Castle Wolfenstein folder before installing this. However, as this release is not made or supported by Gray Matter, id Software, Activision or Bethesda, please don't ask them for support with this. It is based on the v1.41 source released by John Carmack in September 2010.
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It also fixes the crash at the map level transition from RtCW SP map "Dam" to RtCW SP map "Paderborn", (aka village2). Support for "nVidia Surround" and "ATI Eyefinity", via in-menu custom video modes and a few other fixes and tweaks.
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This is a simple patch that fixes the startup crash caused by newer video drivers, (erroneously attributed to Windows 7). Tested myself and working great on Windows 7 64 bit.= Return to Castle Wolfenstein Single-player v1.42d Unofficial Patch = Which change the menu files will need to be edited to replicate these changes, or Modes, anisotropic filtering support, and hardware gamma support. These files wereĮdited to add the new "scralign" attribute to various objects, to change how they Note that this patch includes modified menu files in sp_pak4.pk3.
#RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH ARCHIVE#
To install, just extract this archive into your Return to Castle Wolfenstein folder. This can be done simply by making a subfolder called "backup" or "old" and moving In your Return to Castle Wolfenstein folder before installing this. You should back up the WolfSP.exe, cgamex86.dll, qagamex86.dll, and uix86.dll files Please don't ask them for support with this. It is based on the v1.41 source released by John Carmack in September 2010.Īs this release is not made or supported by Gray Matter, id Software, or Activision,
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It also fixes the crash at the level transition (commonly misattributed to Windows 7), adds fully native widescreen support, andĪ few other fixes and tweaks. Obviously, you will not need the Widescreen patch if you dont have or use the Widescreen Mod by Aidendemon.
#RETURN TO CASTLE WOLFENSTEIN WIDESCREEN PATCH DRIVERS#
Return to Castle Wolfenstein Single Player v1.42a Unofficial Patchīy Knightmare is a simple patch that fixes the startup crash caused by newer video drivers Apologies if this has been posted before but for those who are having trouble getting Return to Castle Wolfestein to run on Windows Vista and Windows 7 32bit/64bit, try this unofficial patch by Knightmare.
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